Pretty much everything this week I did was some kind or another of bug fix. The one exception was a UI improvement, shown below, where I improved the buying menu considerably, and in the process learned a lot about Unity's UI management, especially Layout Groups.
The biggest improvement was adding a cancel button to the Buying/ Selling goods dialog. What do you think of the new layout?
Bug fixes include bugs related to the newly added game over conditions, updating the estimate of goods when buying new goods, improving ship placement location, getting the correct number of items on the ship, and more.
The plan for the next week is to keep working on bug fixes, and start working on an improved tutorial system. I'm thinking of essentially setting objectives for the tutorial, that can be seen on the screen somehow. I haven't figured it all out yet, but it's coming along.
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